The official trailer only showed someone queuing construction for bombers in packs of 5, but in the B-Roll we see you can also click once for +1, so the +5 is probably a shortcut while holding SHIFT or similar.Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. One thing that this clearly shows is that fighters are build individually again and not in squads like in HW2. While this is generally the style of it, those larger ships need some more detail in the sensor manager to stand out more easily. It looks pretty barebone rn and the mothership is only a single colour green blob. I also hope the sensor manager will see some more love until release. The game is still almost a year out so still lots of time to do things. There was even one fighter that was just spinning around without a trail near the enemy carrier. You can see a couple of instances where the fighters abruptly stop in front of larger ships instead of flying around in their attack patterns. Still a lot of work to do on movement AI. Looks pretty good but you can also see it's far from finished. For more information: /r/NoParticipationĤ) No discussion of piracy or circumventing DRMĥ) Use Spoilers and/or do not post spoilers in the titlesħ) No direct questions to BBI or GBX staff as posts on their ownĨ) Low effort posts will be removed at our discretionīlackbird Interactive (Homeworld: Deserts of Kharak) Banner images adapted from Walter-NEST's reimaginings of Homeworld 2 skyboxes, found here
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